Alternate titles: We Better Take Her Eyes, Escape By Arson's Light
The Way of the Wicked is an adventure path made for Pathfinder. In it the player characters begin as prisoners condemned to some grizzly fate for an equally grizzly crime. They are as a rule horrible people, and in the course of this adventure are expected to perform many fantasy villain clichés. I am adapting it as I go to DnD 5th Edition.
For this unwholesome adventure has been assembled a dastardly duo.
John Lucidum - Disappointing second son of a petit bourgeoisie human family, wizard, and pyromaniac. Attributes sorted by ascending importance. Burned down his family farm and home when it became clear it would fall to him after his older brother went away to join the Knights of Alerion. He hates farming.
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| John Lucidum as portrayed by Mackenzie Crook. Imagine he has both of his eyes. |
Timmy the Goblin Boy - Is a fungus ridden goblin druid and most definitely not a boy. Forsaken twice over. First exiled from Faerie for the crime of eating one of the most delicious beautiful flowers in the House of Beauty. Then caught passing around pamphlets advocating for various radical freedoms and shouting about how 'the man' (presumably they mean the King but who knows with such people ?) keeps everyone down. They were tried for sedition in the mortal realm.
After being captured and sentenced for their crimes our intrepid villains were taken to Brandescar prison, a fort on the southeast coast turned secure holding pen for the wretched. The castle sits on a small rocky island, connected to the land by bridge. Frigid sea below slowly saws through sharp cliff faces.
There in the courtyard, hemmed in by high stone walls and lungs full of salty air they were each branded with a runic F for forsaken, a tradition going back hundreds of years. They knew that for three days they would wait before being led to their final fates.
